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Borderlands 3 Dahl SMG

Here's some examples of the Dahl SMG I worked on at Gearbox on Borderlands 3. I was responsible for part of the high poly model, the low, and bakes for the weapon gestalt system. These are just a couple versions of the countless variations the weapon system enables! Shout out to the great folks at Gearbox for doing a killer job on Borderlands 3.
Materials and High Poly by Jimmy Barnett
https://www.artstation.com/jimmyb
Concept by Kevin Duc
https://www.artstation.com/kevinduc